The Great Betrayal

Had a day off from posting yesterday seeing as it was Mother’s Day here in the UK. Mums are always more important than fictional posts, no matter how much fun they can be.

So last week I wrote about friendly groups, mostly so I could write about totems. So this week I’m going to talk about something negative, but again, that will be an excuse to write about a particular group. Scions.

To oppose last week’s post on being friendly, we can talk about being antagonising. Yet we can talk about being friendly too, which leads to betrayal. Scions are the masters of this. That is their purpose.

Scions are a race none who know them will trust, possibly even tolerate. Devil-beasts hate them with a passion, and aegis are quite severe when dealing with them. They are enemies, vicious deceivers, liars and manipulators. The problem comes when people don’t know who they are dealing with. Scions are charmers. Friendly to a skilled degree. That, again, is their purpose.

When the Shadow World arrived and brought with it monsters, there was chaos and mayhem. This is well known, passed on by oral histories with a little recorded evidence. But it wasn’t as if the monsters had things easy. They were a surprise, for sure, a terror even in most cases. They did things unthinkable, such as turning transparent, leaping over distances and smashing down walls. Not to mention magic. But as the humans adapted, which is what humans do, they started to get a grip on things. The human race was still suffering in many places, people were rioting and turning to new ways of thinking, but a number of governments were strong regimes that brought in stronger measures to keep control. Where authorities were weaker, some were overthrown and others merged forces and resources to strive to survive. The humans were reacting to the invasion and, while many of these events lead to the fall of what they knew as civilisation, not every step along the way was a wrong one.

Two things need a mention here. One is that the aegis, among the most powerful of monsters, stood by the humans and so over time earned their trust and support. The other is that the devil-beasts were hell-bent on ruining the human race, and perhaps even more so, their allies, the aegis.

This was back in the early days. So the devil-beasts were mostly first-generation arrivals, with some having giving birth to a second generation. This meant they knew by now they could reproduce in this new plane of existence, and they wanted to break apart the humans. Many devil-beasts were quite happy with using raw strength and power to attack, commanding armies and casting magic. But a good number wanted to destroy the humans from within, wanted to make them turn on each other, and also the ageis. There are a few reasons for this. Possibly it seemed a smart strategy considering some human forces were regrouping. It is also likely they wanted to hedge their bets, increase their chances of success by using all means of attack. Let others hit the humans directly, we’ll hit them from behind, all sides, even within. It is also very likely that going this course appealed to the wicked, vindictive natures of their kind. Smashing your opponent down was fun, obviously, but deceiving him/her while doing so was even better.

So the plan was made. Devil-beasts would give birth to more of their kind, except this time they would use their magic and refine the new beings while in the womb. Few know what was done back then, and those that know say nothing, because they don’t want this to happen again. It is claimed humans were sacrificed in rituals to help grant new and appropriate forms. That is easily believed. It is probable that long periods of time was spent by devil-beasts, focusing their power and making the changes over months. Whatever was done, it worked.

The scions emerged as human-sized and human-shaped beings. They still had red skin, but they also had golden hair and blue eyes, appealing to certain biases. Human they looked, and handsome too, but they were certainly the children of devil-beasts and were being schooled in the art of deception and sabotage from an early age. Their skills were different too. Not as large and powerful as their parents or siblings, these beings also had less power to call upon. Skill, swiftness, suppleness and subtlety were their natural abilities. These were honed over time. The scions learned to use their power to trick or allure people, much like deemi or pixies could. They also learned to kill by stealth or surprise, akin to the wraiths and harbingers. They were even taught as much as possible about humans. Scions had an education like no other race of monsters have ever had. They were the perfect weapon and were told this over and over.

Likely, this is where things went wrong.

When the adult scions were sent out into the world, they soon entered human groups, and soon after became eminent among them. It didn’t occur to the humans that these creatures were kin of devil-beasts. Yes, they were red, but they were so easy on the ears and eyes, so clever and helpful, so full of praise and sound advice. By now, the humans had allies in aegis, totems and denizens, so why not make a new friend? Especially when they were adept fighters and magic-users as well.

The devil-beasts waited for the moment to strike. While this was a pact made across the race, they were not so united in specific aims. They never are. So while some parents had their new children enter a society in Asia, others gathered in preparation to strike in the USA. In fact, it is claimed by some that there was even rivalry. Who could succeed first? Which scions would prove their parents the best? Which nation would fall to a scion deceit the soonest?

The scions, however, were more ready to work together. They talked to each other as well as to their new friends and their old family. Then the moment came. It was time for the devil-beasts to act. Attacks were made, and failed miserably.

This is remembered as the Great Betrayal among the devil-beasts and why they will kill any scion they can. If devil-beasts weren’t lured into a trap, the location of groups was given out. Attacks were made. Many by humans, but a good number by aegis and others. Of course, when I say humans, at this time the human race was still being served by mutant soldiers and machines, so these did most of the work. Either way, the betrayal worked, and the scions were celebrated as the best friends anyone ever had.

They pushed for more. They whispered in the ears of humans about how dangerous aegis were. What lofty aims they had. What strict laws they wanted to enforce. They tried to push a wedge between the humans and the aegis, and almost succeeded. Certainly, the relationship between the two has never been as good as it once was. Humans like to claim scions made them create super-soldiers and super-computers, that they led them to their destruction. Scions and others laugh at this. Even many humans don’t buy it. There is too much evidence that the human race wanted more power, more slaves, servants and soldiers, and at best scions helped them along in their ambitions.

The scions did many wrong things, yet they were as cruel and arrogant as their parents. Some pushed to be worshipped. Others attempted kingdoms of their own. Also, while the devil-beasts had been hurt by the betrayal, it did not come anywhere near to ending them. Vengeance was sought. The aegis acted too. Scions went from lauded infiltrators to hunted outsiders over a matter of decades. As word was spread, humans turned on them wherever they could. Their own kind didn’t want them back, their new friends were now angry enemies. Scions had to use every trick they knew and count on all their skills and wits to survive.

Fortunately for them, they rank among the most skilled and sly beings of all time. Scions did survive. Not many, but enough, and they have lived on since. Most of their kind were male, seeing as the majority of the societies and regimes they were seeking to enter were patriarchal or at least leaning that way. But enough were female. Females are still rare among them, and yet the scions continue, few in number, but always the cunning, charming, intelligent and focused individuals.

They were made with a purpose and while they betrayed that plan, even the scions cannot escape their nature. They act according to the designs that birthed and raised them. It seems instinct to them to deceive, to make friends and then betray them. They know humans so well, even after the centuries of change. They avoid devil-beasts at all costs, and aegis too. Magi make them think twice as those enigmatic beings can match wits with them. Some fear an alliance between those kinds. But scions are hated and feared around the world, except when people have stopped telling stories about them. Sometimes, they find a group of people – maybe human, maybe not – who don’t know what red skin plus blond hair and blue eyes means. They don’t sense the threat. All they hear is the charm, the confidence, the clever counsel.

Never trust scions. As untrustworthy as a scion. As treacherous as a scion. Like a backstabbing scion. These are all terms that aren’t uncommon to hear. Scions are notorious and rightly so. Not that there aren’t a number of groups or races that have bad reputations – everyone knows hobgoblins will ruin anything and gleaners are vicious bastards. But scions have a special place of hatred for being the most duplicitous and deceitful beings on the planet.

To them, however, that is praise indeed.

Why so Friendly?

Returning, as I’ve been meaning to do, to the world of Sojourners in Shadow, and not feeling so well, I felt like a brief mention could be made of the nice guys. At least, those from a certain point of view. I have a number of more complicated and in-depth posts to make, but right now I don’t think I could manage one. This will do.

But this isn’t a meaningless post. In a world so brutal, so divided, it remains not just a scarce occurrence to find someone who can be on your side, but also a very perplexing moment. Why are you on my side? Why would you want to help me? What do you want in return? These aren’t just common questions, these are good survival instincts kicking in. After all, many stragglers have been invited in by a friendly community, only to find they are deemi in disguise or a cyborg sect, eager to convert them.

I have discussed before about alliances and races who work closely together, or just feel a strong bond. This isn’t the same thing. I’m talking here about those who are nice to others. No gain sought. No reward wanted. Just those who are there to be helpful.

As you can imagine, it’s a short list.

Basically, it’s totems. That’s it. As far as races go, they are the only ones who naturally seem drawn to being helpful. Yes, they are well known for being allies to humanity, just like aegis and denizens are. But those two are also known for being ruthless with their enemies. With totems, they prefer to avoid conflict. They can fight. Some do. It is rare but these gigantic, powerful creatures can hit harder than most things. But they are a benign, mute race of healers and helpers. Often they are found in the ranks of an army as a medical unit, forced to march for their captors and aid fallen warriors. Other times they join a war willingly, ready to help those who they feel need it. Humans, mostly, often on the verge of annihilation. But other instances have been known. They prefer peace, they want to help. Monsters they are, true, yet whatever dream they have come from, it is a pleasant one. Aegis are like guardians to humans, denizens like comrades, but totems are friends. To more than humans, if others seek it.

Why they are this way is unknown. Totems are typically about eight foot tall and covered by an obsidian-like skin that is impervious to most attacks. That is, apart from their front. Here, they are soft, and if another being is held here, then the totems’ natural healing ability will work its wonders. They can even fold up about someone, enclosing them in warmth and comfort, and this act can heal almost any injury. It has even been known to cure diseases and re-energise people. Of course, totems can also roll up and become invulnerable. So, for all these physical attributes, totems appear naturally crafted to be pacifists. They are very tough to kill, able to heal and cure others, and strong enough to survive many environments. Oh, they also float. It’s weird but they can.

Totems are the world’s best at enduring and aiding, so being friendly to all seems like a natural step. It should be noted, however, that they are often called pacifists, yet they aren’t truly. Yes, they seek to avoid a fight, but they will resist anyone who tries to hurt them, their people or make any of them do something they don’t want to. When others seek to enslave them, the best trick is to capture their young and hold them while the adults go out with your army and heal the fighters. Totems are more amiable, more quick to concede, that is well known. They would rather submit than stand proudly in defiance. But those that know their kind are quite clear that they aren’t weak. The more you demand of them, the more you will have to push, and even they have their limits. Totems are pretty much unique in that you could call them good natured, but those who think them spineless or saints have often paid for such assumptions.

Having talked totems, I should make mention of a few other friendly groups. In their cases, they are more going against their nature or the ways of their group than with. For this reason, many won’t trust them, despite their history.

A few groups are cyborg sects. One is the Order of Organic Triumph. This sect believes in individuality and also of placing the human over the machine. For this reason, they are more flesh and blood than mechanical, which leaves them weaker in combat. They are also much less regimented. Because of these facts, this sect has suffered from attacks by more militant forces, so most of their number are hiding among other races. Usually humans. Now they tend to be a very open-minded and tolerant people, partly due to their philosophy, perhaps mostly due to their need to survive among other groups. They will seek to persuade humans to join, not ‘recruit’ them. As a non-militant force who have often been refugees, the Order of Organic Triumph have more often helped than hindered people.

Another group also has a refugee past. The Order of the Mothers Mechanical began when a few collections of survivors from defeated sects met up. They were mostly young with women – their teachers and carers – in command. They united and pressed on, away from the conflicts that were more common back then. They found others like them, then settled at a defensible site and made it their home. They remain there, strong enough to feel safe, a new sect, and they are also known for being open to refugees. They remember their past well. Many cyborg sects have been smashed over the centuries and small groups or even lone individuals roaming the world aren’t that uncommon. A place like this is a needed sanctuary. Yet it should be made clear, they are mostly keen in welcoming cyborgs, if they will tolerate other kinds too, and they let most stay a time and then move them on. They consider themselves a temporary refuge, unless someone meets their standards.

Another sect is the Order of Jubilant Transformation. As the name suggests, these cyborgs are all about celebrating the new and better form of existence they inhabit. This makes them very friendly and open, and they love to tell non-cyborgs how much better things are for them now. They are so tolerant, in fact, they have no qualms if anyone wishes to leave their sect. The sad truth is many have done so over time. Their way feels good, especially to the newly converted, but they have little power and so are one strong attack away from extinction. Also, some just can’t stomach how jubilant they are all the time.

It should be made clear here that, while these sects are seen in a much better light than most, they are still suspicious to some. There are claims that the Order of Organic Triumph convert in secret and infiltrate human, mutant and cyborg groups. There are rumours that the Mothers Mechanical have their own agenda. There are strong remarks that the Order of Jubilant Transformation are just a bunch of nutters.

Only the totems stand beyond reproach. Monsters who hate them, deem them traitors and human-helpers, see them as genuine in their tolerant and caring nature. Their size can be intimidating, they stand higher than devil-beasts and aegis, but their benevolent character soon overcomes any such fear. Aegis are powerful in aspect and scare those they help. Totems are strong but caring, helpful and loyal. Many will claim that if they weren’t so useful to have around, they would have been wiped out by now. Maybe so, and maybe the same could be said about how non-threatening they are. No one fears totems. But somehow, they never seem to fear anyone either. If more races were like them, there’d be a lot less to fear for all concerned.

REC 3: Genesis – Better Than You Think

I should be writing more Sojourners in Shadow, yet last night I watched Rec 3: Genesis, and I felt impelled to champion this film a bit. So I am.

The first film is one of the few first-person horrors I think works quite well. Ambitious and pushy reporter and her cameraman, stuck in an apartment block where terrible things start to happen. Really great film. The Spanish do really good horror and this is one of the best I’ve seen. The American remake, Quarantine, is okay.

Then came the sequel. I watched it, was okay as well. Did a few different perspectives, built on the story a bit. Had a few good shocks. But honestly, if you had seen Rec, then Rec 2, there’s a good chance you’d never bother with a third film. Which is why I want to say this:

Watch it. No, really, watch it. It’s fun.

Wait, fun? The first two are very serious films. Dark, terrifying, macabre.

So here’s the thing with the third film. It starts off at a wedding. This is the tough part you have to get through. I can see why it goes on, so you get to know people, why they matter – to you as the audience and to each other – but it goes on for sometime. You have a teenager (cousin to the groom I think, I can’t rightly remember) filming things, along with a professional. So it’s first-person and showing you this wedding, where you know things are about to go very bad. Once you see the uncle with a bandaged hand, you really know.

So yeah, wedding stuff, character stuff, and then biting and screaming. Things go nuts. A few run into the kitchen and lock themselves in. The main character, the groom, turns to the camera and asks why the man is still filming. The world must know!, he replies. Groom loses his shit, grabs the camera and smashes it. Then the Rec 3 title comes up. After about 20 minutes. Yeah, 20.

But when the film starts up, it’s third-person, and that’s how it remains (barring a crawl through the dark via nightvision). Basically, this third film highlights the absurdity of someone filming while people are dying and struggling to survive, smashes the camera and goes to third. It throws aside the perspective of the first films. Not only that, but you start to realise the tone is very different. When I first saw this moment (trust me, it works a lot better than I describe) I laughed out loud. I had only watched the film to check it out, with nothing better to do; having seen the sequel and not liked it, I wasn’t too bothered. I let it run through the build up, then that moment happened. I knew something was different from then on.

So Rec 3 quickly reveals itself to be a comedy horror, much more akin to the Evil Dead and Shaun of the Dead than the previous Rec films. A man in the kitchen is uncovered to be someone checking the music played at the wedding for copyright, and is thus dubbed Royalties. Hey, Royalties, come help. But the groom is the focus. He wants to be with his new wife, and when he is panicking, she speaks over an intercom, and this gives him all the drive he needs. Time to escape and find his love!

That is the film. She is newly pregnant, she tells him this over the intercom, and both find new strength to re-unite. There’s a great moment where the bride is in a room and the zombiefied beings are clawing their way in and she is scared as hell, but she clutches her stomach and gets to action, finding a way out.

There’s a lot to love in this film and that is one of them: the main couple get scared, a lot, freaked out even, but they keep on. These aren’t badasses, they are normal people. This is a nightmare. The bride is standing in the rain at one point and her eyes are wide as hell as she is waiting, struggling to cope. But she finds a way.

If you ever wanted to watch a bride charge around with a chainsaw, then watch this film. If you ever wanted to see people be sensible, gear up in armour and go out into the undead, then watch this film. Drunken making out is mistaken for someone being devoured. There are meaningful characters and comedic ones to come and go. There are serious deaths and funny ones. There is tragedy and humour. You get the idea.

You get to meet SpongeJohn. No, not SpongeBob, not at all. Just to be clear. No lawsuits here. SpongeJohn.

I really enjoyed watching this film for a third time last night. I only meant to see a bit, but it really got to me, once again, how fun it is, while keeping the horror. It doesn’t really add much to the lore, just enough to remind you that these are possessed people, not zombies, and that religion/faith plays a part.

I should warn anyone who does watch this film that the ending isn’t funny. I mean maybe in a dark and tragic way. I don’t want to spoil, but this is a horror movie after all.

I admired how, in making a third of this franchise, they just went a different route. Reminds me of Gremlins 2. Let’s just get wacky and turns things up to 11.

I will add that this is the third film that comes to mind when I think of Spanish horror comedies that I’ve greatly enjoyed. I’m not sure if the titles stay the same but the other two films were Attack of the Werewolves along with Witching and Bitching. Both very funny. A SpongeBob gets gunned down early on in the latter, if that’s something you’ve ever wanted to see. Both I found to be very witty in dialogue and amusing in action, and pretty good on the horror too.

Rec is a very intense and scary film. I like it a lot. Seen it a number of times now and will likely watch it again in the future. Rec 3 is no match for it in terms of horror, but it’s very different, and certainly a better watch than Rec 2. For me, at least. So I’d ask anyone who didn’t like that film to not judge the third by it. Give Rec 3 a chance. Just remember, there’s a fair bit of wedding stuff to sit through, then you’re in.

Let’s hear it for the Bride and Groom!

Samurai Jack!

I honestly cannot underplay how excited I am for this.

Samurai Jack is one of my all time favourite shows. As far as animated shows go, it is easily in a top ten, along with Batman: the Animated Series and Ulysses 31. But even among any type of show, it would be a contender for top ten. It has so much I love. At first I liked it a lot because it had an interesting premise and excellent action. But over time the world developed, the style improved even more and some of the episodes were just unique within its own world. You could watch one episode where it was comical, another where it was dark and serious. One could be styled as a western, another as a film noir.

I can’t list my favourite episodes. Watching Jack fight endless and unusual warriors under the command of Demongo was just an action packed thrill. Witnessing him take on the specifically designed robot fighters, who are clearly inspired by Japanese samurai films such as Lone Wolf with the Masters of Death characters, was intense. Then there’s the robot gunfighter who wants his dog back. The triple feature where the Scotsman saves a brain-washed Jack. The amazing scene of time passing as the bounty hunters took him on. The fight with the shinobi. So on and so on.

I think the one episode I’m not a fan of is the one with the weird monkey creatures who use their technology to enslave these bigger beasts, but that’s mostly as I saw that episode a lot and the monkey creatures have such annoying voices.

Samurai Jack went from episodes of Jack taking on eccentric killers and hunters where action was nearly the all, to presenting things from the view of other characters. Jack is a introspective and monosyllabic person so often his story is told by visuals. I love that, and yet it can be difficult having this type of main character all the time, so the changes were welcome breaks. Oh, reminds me of another favourite episode where the mouthy samurai keeps challenging Jack to a fight, only to witness how out of his league the true samurai is.

This show was a massive influence on me, but I think that’s because it was influenced by so many things that I already loved. Action films. Martial arts movies. Samurai films. Scifi and fantasy, and even horror. Spy thrillers. Gangster flicks. Westerns. A thief who is clearly styled on Lupin from the anime movies. Mechs, from the same source of inspiration. As I said, Lone Wolf and Cub has an influence, twice! The Defiant Ones comes into it when we first meet the Scotsman. Psirens and demons and fairies and more, oh my!

For me, it was like so many of the things I love coming together. Jack was a samurai but he had been around the world and learned many skills, and he continued to do so, such as learning to jump good. The show didn’t just improve in the look and art, which are amazing, but the depth of both world and character continued to bring us with it. The world Jack was now in felt so varied and vibrant that it could go on for ever.

Jack was on a journey with a goal and we went with him on that, and yet all the stops along the way never felt like padding or obstacles just for the sake of more plot, but ways to develop Jack as a person and to unfold the world for us. Jack meeting the Spartans and aiding them in their battle showed us this brilliant people and exciting action, and also showed us how Jack was ready to defend others and admired bravery by any.

The show made it clear Jack was a hero. Not infallible, but definitely a hero. Aku was a great villain too, as were many of his minions. Other characters would be fun, either as straight up comedy or just over the top individuals that you would remember long after the show was gone.

I loved this show so much. Strong characters. Great action. But the art and visuals were stunning in the later episodes. Watching a robot seem to sweat as it hunted Jack (he had cut a pipe and steam was cooling on its face) was such a superb touch.

Now the show is coming back. Absolutely cannot wait. Looks darker, looks more violent. Can’t say that doesn’t make me want to see it more. Not even sure if I can watch it in the UK, but I’ll damn well try.

Oh a final note, here’s some of Jack’s best bits:

New Japan and the Secret Divide

Last week I laid out the origins of Australasia. As always, it was a more general outline, not going into too much detail – partly for length, partly as there is plenty I wish to unfold through the course of story telling. I’m hoping these blog posts help to explain things without each story being too slowed down or cramped up with exposition, yet I still want the stories themselves to do the main telling. When I get back to putting them out there again. Sigh.

With that said, here’s another post where I explain things. Namely, having given Australasia’s overview, now I’ll get into the Japanese people, their diaspora and the colony of New Japan.

So a good place to start would be an explanation of the magical hotspots. When the Shadow World came to ours and magic became part of reality, four places were soon known as hotspots because they were seeping magic like nowhere else. The people there, the land, the weather, all were affected. Magic was and remains a lot easier in these places and it comes in much greater supply. Again, no one knows why these are this way, why these four places, why nowhere else. Some speculate that they were the cornerstones of turning the Shadow World into ours; that Dylan Winter’s act was based in these places. Again, no one knows. But the places were Japan, Great Britain, Madagascar and the Caribbean Islands. All islands, all with magical histories if you believe their folklore, and all were soon utterly transformed. Magic attracts powerful monsters, it creates humans with tremendous abilities, and that led to unthinkable warfare. With outside factors coming into play as well, these four places all became difficult regions to live in. In the present day, only Great Britain remains a hospitable place.

To focus on Japan, the thriving magic produced brilliant spellcasters and spectacular events, and in response science was given free reign. It is said that here machines were made that matched the best from anywhere else. Nothing is said of mutants, only that impressive computers and droids were crafted into being to resist the onslaught by magical monsters. It is rumoured that the doom-rollers were made in Japan. The cyber-samurai must have come from there. Unfortunately, it wasn’t enough. Whatever fight occurred in Japan centuries ago, it was too much for the people. They left. The Japanese don’t say what exactly drove them out. Maybe it was more than one thing; maybe, as some claim, they did something that caused their exile and don’t wish for it to be known. Either way, the Japanese fought hard for their home and then chose to leave.

Mostly they went to the mainland of Asia, settling in new communities as the people there were afflicted by cyborgs, super-soldiers and monsters, among other things. A large number kept on moving southward to the islands. Of them, a good number had a chance to go to Australasia. They knew of the British and American contingents that had been allowed onto this island, and while they were living in better conditions than when in Japan, the prospects of Australasia appealed. They asked to come over and join, offering trained fighters who could use both magic and science, and more resources than many could hope to expect. The Japanese may well have fled their home, yet they had done so not in panic but in resolute order, bringing with them what they would need to survive, leaving behind what was too risky for them to rely on.

So the Japanese had to earn their way onto the island. They were placed along the north coast, told that it was their duty to be the first line of defence for the rest of the population. There were military outposts already and more being built – the newly forming nation was more than aware of what threats could come that way – but once the Japanese were in place, the onus lay on them. Their magic was to be a barrier. Their technology was to be the guardian of the new homeland. They would be allowed to keep their language, their customs, to have a territory marked out and live their lives as they wished – as long as this didn’t interfere with the customs and lives of the other groups – in exchange for being part of the community, contributing, aiding and defending the whole. New Japan was formed with gratitude and purpose.

Because of how things began for the Japanese, their outlook is pretty different from the British, Australians and Americans. The other three are different nationalities, true, and aren’t without culture clashes, yet these are minor. They are far more alike than not. New Japan doesn’t share that sense of unity. They look different, speak their own language as well as fluent English, and even their settlements have differences – many features of traditional Japanese culture are evident, alongside more sleek, sophisticated buildings. Tokyo Two was entirely of their own making and it shows. That brings me to another point. Many Japanese wear traditional garb, but many also wear suits. Some could walk in the cities of the whites, others would stand out drastically.

The main difference is that the Japanese continue to teach and use magic, while also producing and developing scientific equipment. The Americans have chosen to have nothing to do with either, while the British have magical talent but try to keep quiet about it, mostly to appease their American cousins. The Australians don’t really have much magic to speak of, and while they aren’t against science, they have come to rely on what the Japanese produce. Essentially, the Japanese have made themselves far too important for the others to move against, so while prejudice, even racism, exist, there are no serious clashes between the nations. It would take the white nations uniting and throwing everything they had at New Japan in order to win.

The Japanese see themselves as part of Australasia and yet somewhat apart. They are their own people more so than the others, and are secure in their usefulness while aware of the white wariness of them. I guess a good way to describe the Japanese outlook is that they are an insular people with their eyes and ears very much open to what’s going on around them.

For this reason, they can continue on in a private war that has been going on since not long after the Japanese arrived. A secret war between those devoted to magic and those to science.

The tradition is that once a Japanese person reaches thirteen they must make a choice: magic or science. From that point on, they must wear a headband with an insignia denoting one side. This is now their cause. It doesn’t mean that all those who revere magic can use it, although it is claimed everyone has power inside them. Nor does it mean those who follow science can or will make new machines. It is more a philosophical point of view. You see one as the saviour, the other as the reason for Japan’s, and humanity’s, fall. You believe the pursuit of excelling in one will enable the human race to reclaim its world. You wish it to happen, even if you cannot help this to be.

But there are some who can. Japan, as I mentioned, has a secret war that isn’t a war. There is no conflict. Perhaps if they were still on an island populated by their own there would be. But in Australasia, a divide cannot be known. The whites would play on it. Yes, they see the headbands, the two devotions are known outside of New Japan, although it must be stressed most white people rarely encounter a Japanese person. But they are aware of nothing more and it doesn’t help to ask. It isn’t for the whites to inquire and those who wish to do business with the Japanese soon learn this.

So left alone, the Japanese have among them two groups who act on behalf of all who share their faith. The Corporate are a group of influential people who view science as the way to go and have people working for them to further that end. The Civic are the same only they push for magic. Typically, the Corporate have commandos and agents working for them, using hi-tech equipment, while the Civic rely on magic-users as well as ninjas and samurai. It is remarked that those who follow science tend to be business oriented, those who follow magic more in touch with the past.

Again, they don’t fight. Well, okay, they scuffle. Let’s put it that way. Bloodshed is avoided as much as possible. It just wouldn’t do. Neither side wants an actual war. But sometimes, as they try to gain an advantage over each other, their operatives will have to cross paths. It could be one side is in pursuit of something it wants, so the other side wants to prevent that. Theft would be preferred, or perhaps a showdown that led to one side having to back out due to being outmatched. But sometimes a clash will occur. These are kept very secret.

Most Japanese believe there will never be a winner. To them, it doesn’t matter who follows which belief, so both sides marry, interact, mingle, etc. They think there is too much in the world to overcome for New Japan to have the luxury of descending into civil war. Even many of those who act on behalf of their side see it as a game of one-up-man-ship. Oh look, we’re in the lead, ha ha!

Yet the most committed, those in the Corporate and the Civic, as well as their uppermost and most loyal followers, are seeking such an advantage that a war won’t be necessary. They want to find something, or some things, that mean the other side has to hold its hands up and say, you know what, you’re right, this is the way to go. They want to win the war so it never has to be fought. Then, united, the Japanese can push on to greater things.

They employ whites, now and then, to roam Australasia. They do their own research and development. They read texts from centuries ago and discuss new ideas. Yet so far, nothing has come close to giving either side that edge both crave. It could be that the only way for this to happen is for them to push out into the world once more. They know there are many more Japanese out there. They also know magic and science were strong in other places once and they speculate as to whether these have declined or improved since. The only way to know is to find out for themselves. This could still be some time off, it may have to be a secret act as the whites aren’t as keen on going out, yet it feels inevitable.

New Japan is the home of these Japanese. Australasia is as well. Perhaps they aren’t always fully welcome when they travel to the other three nations, but neither are they met with hostility. The Japanese are typically viewed with respect, suspicion, curiosity and politeness. They return those, especially the latter. It helps to keep the other peoples at a distance. Gain the trust of the Japanese, and another world can be opened to you. Gain their friendship and who knows what may come of it.

But whatever you do, do not pry into their personal divide. It is their faith and not to be trifled with, and some take it very seriously indeed.

Australasia: Origin to Present

So when the world you know is going mad and monsters have become real, and worse still, the things your science have created are no longer your protectors but your hated enemies, where do you run to? Where is there to hide? Where lies safety?

To most people in the developed nations around the world, there were no easy answers. People who were part of establishments or elite ranks had secret bunkers they could hide in. Others who had the means could flee. Some could stand strong, use strength of arms or technology, or something else, to fend off the threats. For many, however, it was a case of get by. Try and survive. Adapt if you can. Suffer, if you can’t.

For those who could escape, it then became a case of where to go. Fleeing a short distance could be the only option, but if you really wanted to be safe, you wanted to get as far away as you could. The other side of the world would be a good bet. True, nowhere was safe, but of course, when you’re just normal people in your own little corner of the planet, you hope beyond hope that there will be safety somewhere. You want to go as far as you can because you tell yourself this will work.

So for those in Great Britain, a place where magic became readily available and in strong quantities, which then drew monsters to it, there were a few options. Some could just flee to Europe and see how that went. Others would use the magic power they now had to defend their home. Others fled. To some that meant places like Europe, Africa, even the United States, while people from there were fleeing in the other direction. Like I said, for many it was about getting away rather than worrying about where you ended up.

Some had time and resources to think and plan. Britain had strong links with Australia and this large island with a low population had plenty of potential as a refuge. Monsters were there, yes, but no machines or mutants. People who wanted to leave the magical island saw this far off destination as the perfect retreat. It did mean organising for a long trip, but it was considered worth the wait. It should also be noted that the vast majority of these people who gathered and prepared were white. Other ethnic groups had other targets, usually closer ones.

A significant number of people left Great Britain, travelled across the sea and arrived at Australia’s shores. The details of this journey aren’t well known, mostly recanted by the descendants in glorified, simple tales, as often becomes the way. None of that matters here. What concerns us is that British people arrived and the Australian government took them in. It was seen as a humanitarian act, yet it was a practical response as well. Australia needed numbers to defend itself. While they weren’t suffering as badly as most places in the world, they had endured losses. Fortunately for them, more people were soon to arrive.

Once the British had settled in, Americans showed up. They had seen this trip. A number of British ships had stopped at ports of the United States coastlines, so word had gotten out. White people heading for a land where they could be safe and secure. It appealed to many. Hell, even some non-white people wanted to go. The Americans were more organised. Military personnel were involved. Perhaps this was so as to make sure no wasn’t the answer given when they arrived. Perhaps not. Either way, when the Americans came to Australia, they had more weapons, more resources, and they could even offer to mine the sea so as to close the place off.

Before that could be achieved, the Japanese appeared. Now in their case, they were fleeing both magic and science, and had been pushing southward through Asia for some time. It isn’t entirely clear whether they knew about the British journey or not, but it is very likely some form of communication occurred. The Japanese had been driven from their home, they went to various places to make new ones, and a lot of them came to Australia to ask to join this new forming nation. There was some hesitation this time, and let’s not pretend race didn’t play a part, but there was also a fear of the magic and science the Japanese still wielded. This was especially troubling to the previous immigrants. The British had fled magic and many were fearful of it, although some were magic-users and it had defended them on the way here. The Americans were fearful of science for the same reasons and many had travelled here looking to find a new life without it, and the reports of magic devastating the world had put them against that as well. Let’s be honest, there was definitely a vibe of this mass migration that was reminiscent of the Puritan movement centuries before. People had left a home they were persecuted in to find a new land they could not only call home, but make it a home of their liking. Science and magic were best left outside of Australia, according to many voices.

Yet for all that, there was still the practical reasoning of survival, and this was still Australia back then. The government had the only say and they chose to let the Japanese in, as long as their magic and technology were put to the benefit of all. They had come to the northern shores so that was they would be stay, becoming a line of defence, should it be needed. As this was taking place, the British and Americans pushed for their own regions. Many of their people just took Australian citizenship and settled in, but most wanted to remain who they were, and to have a say in the future running of this transformed island.

The new nation was called Australasia, as in the name for the continent that has been used in the past. This was a compromise so that the natives felt it was pretty much their land, yet acknowledged things were different now. The British were given the west coast, the Americans the southern, with the city of Perth now a shared capital for them both. Australia kept the most important parts, remaining in most of the cities, and so while there was a good amount of shuffling around, it wasn’t too much. Considering how far most of this new population had travelled to be here, it was an easy task. During that time, they were able to set up defences – mining the sea, placing land-to-air weaponry, and culling the monster population so no threats remained to the cities. The inner region became the wild lands of Australasia, where people went to get away from authority, society, religion, etc. Monsters lurked out here, but they were badly outnumbered.

While the Japanese were allowed to continue their magic and science, it was strictly under the conditions of this happening in New Japan, and only there. As time went on, the other groups became more and more intolerant of those forces that had brought down civilisation. The British continued to practice magic; in a way they had little choice as the power lingered in their bloodlines so strongly, as with the Japanese. Yet it was best to keep it out of sight as much as possible. Rules varied from town to town. In some, magic was a sin and pretty much a crime. In others, it had a use if used only when needed. Americans rarely tolerated it. Australians were more open, but needed to keep a united front for political reasons, so magic was not exactly wrong, but nor was it right, across the land. This hypocrisy extended to science. Most new settlements became low tech within the following century, and yet power plants were built by the Japanese for certain cities, as part of their commitment to the island. Science was frowned upon in most of Australasia, and yet all major cities used electricity, and the Japanese continued to develop things that the other nations showed interest in. Condemn science and magic openly, make use of them quietly; this was the new way.

With the creation of each nation, a new government was formed and the British, the Japanese and the Americans were able to govern themselves, at least to a degree. Even now, it is understood that the Australians call the shots in the end. Their population remains the largest, they run the most cities, and, basically, they were there first. Each nation can have some laws for themselves and of course keep their culture, for the most part, yet there remains a need for unity. It is about keeping a balance. Each group wants a semblance of independence while knowing that if any force came to their island, they would all need the others to defend it. It works well for politicians and agitators to claim they will ensure the voices of their people will be heard, but compromise and understanding are how things get done.

A useful way to get an insight into the relationships between the groups is to look at their intelligence agencies. Each people have their own spies and counter spying networks. There isn’t a great spy war going on, far from it, but each group wants to keep an eye on their neighbours while not giving too much away. In fact, the spying has reached an almost communal level. Basically, if no one knows anything about you, you must be up to no good, so each nation is aware of the others spying on it, and lets it happen. In return, the others do the same. Spies may even meet, have a chat, exchange information. This isn’t an open conflict where agents shoot it out in the streets. This is quiet, careful, and mostly open. Mostly. Everyone wants that one up. Each group has its own ways. For instance, the British tend to be about information gathering and then using this to barter with or blackmail. They lean toward not causing trouble, not making any ripples, just deftly listening in and then calmly using it. Smile, nod, be polite, and get what you want, is their way.

Religion remains important and is mostly the Christian church, as would be expected. For the most part they work a fine line of condemnation of magic and its use, and some even participate in persecuting the users. Obviously this doesn’t reach into New Japan. When it comes to policing, each nation have their own police, but there are Rangers who roam, especially into the less settled central region of the island. A Ranger could be from any group, but because of the nature of the quartet’s relationship, rarely will one be Japanese. The white races intermingle a lot more, sharing culture and history, as well as language, while the Japanese focus on themselves, refining their magic and science, and dealing with their own problems. More on that in another post.

For the most part, Australasia is a pretty good place to be. For a human. They have been cut off from the world and its problems for a long time, the monsters there are a threat but only if you go wandering into the central wilderness. There are bandits out there too, and criminals of other types around the cities, towns and villages. But crime isn’t a huge concern, nor is there any potential for war. Soldiers reside in outposts along the coast, with a headquarters in Tasmania, and the military is for Australasia, not each nation. Even though those soldiers could well side with their own people if conflict occurred, they pledge their loyalty to the island as a whole.

The people who live here may have left the incredible threats that once drove them from their homes far behind, but they haven’t forgotten them. There are difficulties in being four nationalities living together, of course, yet nothing approaching a desire to break this settled unity up. Their ancestors went through a lot so that the people living now can have a safe haven to reside in. Even if this isn’t said openly, that past migration still has an affect on the mindset of the Australasian people to this day. Their view of the world is fundamentally different from anyone else’s. Their home may not be perfect, but it is a good place, unlike those they fled from, and they wish to keep it that way. All of them. Any nationalism, racism and other divisive issues take second place to this.

Oh, a few minor details to add before I finish. Australasia has a lot of railways running to help connect the growing settlements, and this is an acceptable level of technology even for the religious zealots. Also, there is only one portal in the entire country, deep into the centre of its territory. Currently it is guarded by creatures that don’t want anyone new coming through, but the humans have long ago lost awareness of it. They consider themselves sealed off. Another point is that, as previously mentioned, the three white races speak English, while the Japanese speak English fluently as well as their own language. Gives them an advantage. A final note is to say that while New Japan has the city of Tokyo Two – made by the Japanese from scratch – as their capital, and Britannia and America shares Perth as their joint capital, the Australian, and so Australasian capital, remains Canberra.

How to Talk Around the World

So when the world is a broken and battered place, when civilisations have crumbled and many beings of all kinds live in their own communities, watching out for threats, there are obvious problems in communication. You can’t pick up a phone and call the next group over to see if they want to talk, trade or just fight it out. You can’t pick up a newspaper and read about the happenings on another continent. You also can’t surf the web, although you can paddle about in what’s left of it. More on that later.

The point is, for people to get to know those far from them, it takes a lot of work. Leaders around the world, at least those in strong enough standing to know there is a lot going on in the world, want to keep an eye, and also an ear, on current events. Even if they preach seclusion, they themselves need to know. Because there are a good number of individuals like this, various methods of communication have been developed. Some even reach around the world. But all have their risks and often different means are used by different people. Nothing is easy.

Any of the more technological groups that want to stay in touch have a few means of this. Cyborgs sects, machine nations, underground bases of humans – these usually possess equipment that can transmit messages over far distances. Not around the world though, not any more. Once the world was surrounded by satellites that, among other tasks, bounced messages between each other, on their way to and from places of the Earth’s surface. Many of those were destroyed as nations used cyber attacks and orbital devices to hinder each other in any way possible. Communications were cut. Spy satellites were shot down. But as well as this, control centres below were destroyed or abandoned, and so the satellites they were in control of were left to drift in the grasp of gravity. Due to human action, human dereliction and just the simple passing of time, the fact is that while there are a good number of satellites still circling the world, not many are functioning properly, and gaining access to them is very difficult.

As I said, the internet has gone, yet there remains some vestiges of it left. What was once a information highway is now more a series of streets and alleys that connect only if you know the right turnings. In essence, cyborg leaders and others who can access these satellites – and few can access all of them – know that at certain times certain satellites connect and they can talk to, well, certain people. Sometimes they can talk and just hope another is listening, other times there can be direct conversations. It all depends on equipment available, timing and power sources. Even then, there is no point where access grants world-wide coverage. You wait, talk within a certain region, then wait again or try passing messages around to get to the right person. This is also very difficult as most who can do this don’t let their guard down often. Some, not at all.

So the information network, as leaders such as Prime, Jamshid and the Grand Master call it, can be used by them to argue with each other or try to discuss problems. Eden, that bastion of humanity, can access it but won’t for fear of what the outer world may bring. Individuals like Miss Mech can work their way in if she finds the right place to link with satellites, which she is seeking as she wants to gather as much of the stored information within them as possible. The network has uses, and knowledge, and so both are sought after by those with power.

That is by far the most technological method. Cyborg sects have relays and bases so they can reach out across continents and talk to each other, but only within their sect. Some groups, such as the mutant military in the Middle East, have radio towers. In the Northern Federation, they have an actual media, made up of newspapers and radio stations. But otherwise, if you want to talk to others world-wide, you need magical or physical means.

Portals exist around the world and messages can be transmitted via them. This has been proven. It helps if you are a magic-user as then you can command the portal to latch onto the place you want – if it links there naturally – and then send a message through. Magic can be used that way, and in other ways besides using portals. Spells can be voice commands that open to the receiver. With a healthy power source and strong will, communication can be established and maintained over distance, if those at both ends are able. A group of magic-users who are attuned can spend time establishing a harmonious feeling among themselves so that they can later connect to each other no matter the range, although this is very difficult to accomplish. Magical items can be fashioned for this purpose as well.

So if there is such as thing as the information network on a scientific level, there is also a kind of magical version, where portals, spells, magic-users and magical items all come into play. Messages can be passed around, sources of transmissions can be detected, so that someone, such as the Demon King at Trade Island, could find a way to talk to other devil-beasts. Obviously this would be a fairly public form of communication. Instead of satellites, there would be living beings involved in spreading the word, and they can rarely be trusted. Which brings us to the next segment.

When it comes to a magical network, the most essential part of it has to be pixies. These tiny creatures are experts in camouflage and subtlety, and they are strong in magic if not in physique. Therefore they make outstanding messengers. Obviously, they could be told something and sent out to relay it verbally, and yet pixies are known for mischief and deception as much as anything, so unless someone has a pixie to send that is utterly trusted, the message will be magical, for the intended person’s ears only. For instance, the spell would be passed on from one pixie to the next, flying under the watches of so many, passing undetected by both science and magic, until the service was complete. Pixies have been around the world a great deal in their attempts to avoid being captured and utilised by other beings, so they know how to get around, and they want to be useful to powerful people. The same is true for magi. As I have mentioned before, magi and pixies have a close bond, a shard lifestyle. Both are hunted for their gifts, both known for cunning and trickery in order to survive, and so both work well together in organising and conveying messages around the globe. It leaves a bad taste in the mouths of many, like the Demon King or Gemini, that magi are out there, hiding, and yet know well a lot of the chatter going around. Magi make it their business to know, in case their ability to hide is ever proven inadequate. To some, magi are just gathering information, biding their time before they act against everyone else. Often that is mere prejudice or paranoia, and yet it isn’t unreasonable to suspect these two races of being up to something. However, without proof, both pixies and magi are too good at running the communications for anyone to want to remove them.

Still, there are further options. Sometimes you just want someone to physically take your message and bring it to your target. Takes longer, might seem somewhat mundane, yet there are two groups this can be entrusted too. The better is the Sect of Shadow and Steel. The members of this organisation of assassins can use shadows to travel around the world, so not only can they get from place to place a lot quicker and easier than most, they are far from vulnerable to ambushes. Usually the Sect are killers, lethal fighters with special blades, but they also sideline as spies and messengers, taking these duties as seriously as they do when dealing with death. The Sect hold honour high, among themselves and when concerning the outer world, so if you hire them to do something, they do it with their utmost ability. Messages that are vital are handed to the Sect. Even if an organisation has their own means to talk to each other, the Sect will sometimes be trusted the most. Of course, just as with the pixies and magi, it leaves a number of people resenting their position in the world’s set-up and wishing to usurp them.

The other group who can take messages around the world by physical means are the aquatics. These sea-living mutants roam all over and intermingle often. Now, they don’t have the intense honour code or deadly skills of the Sect, nor can swimming through seas be anywhere near as swift as jumping in and out of shadows. But the aquatics are trustworthy to those who have earned it and they feel very safe in their own environment, away from cyborgs and machines and most monsters and humans. The aquatics know the currents, and they can pass messages around so as to keep the line of communication as rapid as can be. This race has an uneasy relationship with the races who live on land. The aquatics see the seas as theirs, they resist strenuously serious attempts to enter it, and yet they know that trading with the others benefits them. They want to keep in touch, they want to lend a hand, they want to have an idea of who is talking to who. As the Sect and others know, being part of communications between other organisations means you have an idea of what is really going on, and who is doing it. You can’t pry too much, you can’t let anyone down or betray them, and others will want the information you have. But being a small part of the growing and developing networks is a lot better than being left out.

Those are the major forms of communication. None are fullproof. Everything is a risk when you try for something important. As well as these, there are spies and agents for various groups. Of course, if these are any good at their jobs then most will have no idea of who they are and what they are doing. If not, they won’t be around long enough to take note of. Speaking of such, there is a fabled cyborg sect claimed to be specialists in infiltration. According to the rumour, they are a sect who favour the human over the machine, much like the Order of Organic Triumph do. Therefore they can pass off as humans or even mutants, although, while the Organic Triumph can do so if they avoid close inspection, this sect is said to be able to fool all manner of tests and devices. Being cyborgs, they supposedly can go among the other sects as well, changing their forms to fit in. This is all hearsay, of course. The name and origin of this sect is unknown, and while that should indicate they are nothing more than a rumour, the fact they are so secret would support just how adept they are at infiltration.

As for any other type of messengers, there are two more worth noting. One are the messengers who operate around Europe, mostly between the market towns of the Mediterranean coastline. Lacking technological means to talk to each other, and to get word to mercenaries or pirate hunters on short notice, the towns have developed a messenger role. In essence, if you are quick, you can become one, and the more time spent proving yourself, the more important messages you get, along with better pay. The main feature of these beings is that they must wear red. This grants them some protection, but mostly you need to fend for yourself and get the job done.

Returning to cyborgs, we must mention the Order of the Hybrid Complex. This is one of the most powerful sects and led by the ancient Prime. He resides in a hidden base – secret to both enemies and most of his own followers. The only cyborgs he has any real contact with are his Ravens. These beings are more machine than human, unlike the sect itself, and contain his most loyal minions. They are built to be light, fast and very dangerous. Gabriel and Hermes are the two top ranking Ravens, said to be among his first disciples, and when Prime wishes messages to be so secret he won’t even trust his sect’s own communications, let alone the information network, he tasks them to get his order sent. If any of his commanders waging war see a Raven, they know it is more important than anything else they have been commanded to do, and just as urgent. The Ravens are revered in the sect, and yet also somewhat feared and suspected. After all, when your leader trusts an inner group more than those fighting for him, it makes you wonder what he is up to.

Communication is more important now than it has been since perhaps even the Shadow World’s arrival. If more nations had talked then, a lot of the madness that followed may have been prevented. May have. Powers and groups have been growing for some time and many are starting to think now is the time to act. Or sometime soon at least. The question is where to act, against who, and possibly with who on the same side. Allies and enemies are being sought. Knowledge is still power. Messages are vital and therefore so are the systems and groups involved in carrying them. Perhaps it will become truly global one day. Whether that will be good or bad is yet to be seen.